Gosh. It seems like forever since I blogged here. And that's maybe because it is.
I've discovered a new playground recently with Arduino, and the world of physical computing, and so it seemed worthwhile to start recording some of my adventures.
Arduino is an incredibly easy way to prototype embedded computing hardware - sometimes known as physical computing, because it's all about the process of interfacing microcontrollers with the physical world. Once upon a time, prototyping such hardware required a lot of knowledge, equipment, money and effort - so although I was capable of doing it, I rarely bothered. But Arduino changes all that - making it trivial to run software within gadgets, and to develop intelligent hardware that can easily interface to a standard PC.
Arduino consists of an IDE, a standardised hardware platform, and a set of libraries, all of which are open source. If you've never tried it, then I urge you to give it a go - you can buy a starter kit that will give you weeks of fun, for less than £50, and it's a completely open-ended hobby.
Anyway, this section of the blog will be used to document some of my Arduino projects, and the lessons that I've learnt along the way. That's assuming that I can tear myself away from playing for long enough to type things up...!